Monday, 19 August 2013

Concept Art - The Pass

Inspired by the films of Gasper Noé and Nicolas Winding Refn, along with a few dabs of Kubrick and Seijun Suzuki, this piece of concept art explores a few new techniques I've been playing around with. I completed this piece over the weekend after a small thumbnail from my sketchbook stuck out.


I'm also very happy to announce that this year I will be tutoring digital painting at UCA Rochester, so keep an eye on the blog for a lot of concept work, recorded paintings and tutorial extras. More filmic landscapes to come in the next few weeks.

Friday, 16 August 2013

I'm Back!

It's been a long time since I really used my blog. Over the last year my blogger updates have been lessening over time. Partly due to work needing to remain a secret and partly due to lack of time. But now that it has almost been a year since my freelance CG artist life began, I've decided, it's time to get back on the horse and blog like a madman. So, prepare for updates of all varieties, from single images to long, poorly written articles. For today, here's a sneak peak at a new project I'm working on, particle instancer tests and crowd simulation!


This next year as freelance artist is going to be the best yet so keep tuned for concept art, animation stuff, stories and much more.

Friday, 2 August 2013

Abstract Animation and Live Music - ACT Collaboration Project


The last couple of months have been pretty hectic and things have been moving forward at a hell of a rate. Last month, on July 12th, we were very fortunate to present our work alongside the Orchestre Symphonique de Bretagne to a programme of music on the theme of 'rhythm." The programme of music explored ideas of rhythm in classical music and in the celebrated jazz of the late Dave Brubeck. The director of the Orchestre Symphonique de Bretagne, Marc Feldman, challenged the CGAA community to work collaboratively to create an original work of animation designed to accompany his orchestra's performance of one particular example of early twentieth century music that blends classical and jazz rhythms to exciting effect. The animation was rear projected onto a large screen measuring 8.5m wide by 6.2m high, in front of which the Orchestre Symphonique de Bretagne performed live.

Over a period of ten consecutive week days, the students, staff & alumni of Ba Hons CG Arts & Animation were challenged to produce abstract digital paintings in synesthetic response to segments of the music to be performed by the Orchestre Symphonique de Bretagne. The CGAA community were asked to listen to a musical extract and then respond to it visually through the creation of original digital paintings in Photoshop. The animation was derived from these paintings and created using Autodesk Maya and After Effects.

I'll be posting more about the day soon, but the stills below show some of the sequences I curated and animated.