Sunday, 27 May 2012

The End is in Sight

The project deadline is closing in and the stress of three years is mounting on what will be our final hand in. However, things are going well and the animation is almost complete. I have a few things to tweak with the music and complete some other minor issues, but I'm happy with what I have achieved. I won't be showing any final animation or documentation until after hand in, but I have some still images from the short that I'm hoping you will like.


All is going well, despite the various things still to do and despite the areas which I wish were better. However, at the very beginning of this project I knew a short animation with two characters and a detailed environment was going to be tough. I did so because I wanted to push myself further than before to create a narrative that I crafted and understood. I've worked like hell and I've tried my hardest at every stage, whether it's rigging, modelling or animation. The real result of how effective the film is will be known once an audience can see it, whether this is good or bad, I still tried to achieve something, and in the words of Charlie Kaufman...

"Let’s not worry about failure. Failure is a badge of honour; it means you risked failure. If you don’t risk failure you’re never going to do anything that’s different than what you’ve already done, or what somebody else has done." 

Charlie Kaufman

Check back tomorrow night to see the final animation.

Sunday, 6 May 2012

Indie Game: The Movie

Animation is an area that is little understood, we work hours upon hours to create digital images that a small audience will hopefully enjoy and if it fails, our hard work has been in vain. The frustrations and joys that come with such a creative medium have been felt by all of us and so it is this film that most excites me.


Indie Game: The Movie Official Trailer from IndieGame: The Movie on Vimeo.

Indie Game: The Movie documents the lives of passionate game developers who feel they have one purpose, and that is to create videogames. It is obviously within the creative spectrum of animation itself and the emotions and tensions that can be seen in the trailer reflect those of almost everyone in the industry. With the pressure of ones own artistic ambition it is easy to become overwhelmed, but this film looks to be uplifting in the most pure and honest way. These are individuals whose only goal is to follow through on their artistic ambition without selling short or loosing sight of what makes them passionate in the first place. I have yet to see the movie as it obviously has little coverage in national theatres, however, it will be available soon from their website (pre-order at http://www.indiegamethemovie.com/) and looks to be something rather special.